The Physical Sky is a complete system that changes with the time of day, location, and hazy settings in your SketchUp location and time settings and the Twilight Environment Dialog. Yes, naturally "Colour" will be an even colour. "Sky" type skies are part of the global illumination system. They do not contribute light to your scene (aka global illumination). "Colour" type skies are there for artistic freedom. I settled for Sky Colour over Physical Sky because of the blue tones, which still proved difficult to correct in PP. My only gripe has been establishing a good overall environment setting. Appreciate any help that the support team can offer! So it's super important that I understand the basics because I'll potentially be teaching these to a lot of people. I'm asking these questions because I'm currently trialling Twilight render before I decide whether to include it in my new online courses, where I'll be teaching 3D rendering. How can I find out which sub-setting I chose initially? This is especially important for metal materials, because there are so many sub-categories. For example, the white Tolix stools were a plastic Template Material, but when I went back to check the settings, I couldn't tell if I chose Satin or Shiny initially, all I could see was 'Plastic:Custom'. If I choose a Template Material and then edit it, and select the picker to double check which setting I chose initially, I'm unable to tell. How would you have added the background in this kitchen render? Which of the three options (use an HDRI, add the background in PS or use a plane in SketchUp), would you have preferred I used and why?ĥ. If the 'Background' settings don't contribute any light to the scene, what is their purpose? Is it possible to activate Sky Colour and use one of these background settings to include a garden image, for example?Ĥ. For this kitchen render I ended up adding the background in PS, but there are times when it's better/easier to render the entire image with the background already in place (especially if you'd like to ensure that the reflections on the glass are seen).ģ. This image was one I purchased and works fine in Maxwell Render (admittedly I have to reduce the scale in Maxwell Render), other than fiddling with the camera settings, is there any other way to fix this issue with the HDRI? If there isn't, can you recommend any HDRI's that are known to work as background images in Twilight with no scaling issues (particularly for interior renders like the kitchen attached). The same happens when I choose Sky Probe. Unfortunately, when I add a HDRI and choose Spherical Sky the background image is too large and blurred. I've been reading a lot of the manuals and tips from the forum, and I'm still struggling to get Image Based Lighting to work successfully. What's the difference between Physical Sky and Sky Colour? I'm assuming it takes longer to render scenes using Physical Sky? I actually prefer Sky Colour because it seems to provide a more even (less blue) tone.Ģ. I settled for Sky Colour over Physical Sky because of the blue tones, which still proved difficult to correct in PP.ġ. I have to say, I'm impressed with the overall quality of the realism My only gripe has been establishing a good overall environment setting. There's obviously still a little noise in this render but it still provides a good idea of the design. We always add new features and will continue to add direct support to additional CAD software.Thought I'd introduce myself and post my first (test) render using Twilight. VORTEK Spaces is a subscription-based software (SaaS) that evolves continually. Your vision, your ideas and projects deserve to be shown live in a stunning way: live 3D walkthroughs, images, videos, 360 videos, virtual reality (VR) and much more!Ĭreate stunning video walkthroughs of your projects in minutes and share them! VORTEK Spaces works with :Ĭheck our video demo of VORTEK Spaces 3D rendering software for Cabinet Vision. Design professionals can use their favorite CAD software to design, and then use VORTEK Spaces to present. Our award-winning 3D presentation software is for design professionals, sales reps and account managers who are not 3D rendering experts: kitchen designers, interior designers, woodworkers and architects. It’s software dedicated to professionals without much time on their hands or deep 3D expertise to create stunning interactive 3D presentations within minutes. VORTEK Spaces is much more than a 3D rendering solution.
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